A new design and a new start.
We’re back with a new website, more focused on games.
We know that we’re a bit behind schedule. As promised we’re releasing an update of ARDefender, on iPhone and Android.
Kweekies is still only available for bada devices, but we’re working on a new and enhanced version of the game.
But we had to re-program our internal engine to work with OpenGL ES, and it was about 8 months of work (still in progress).
When Stephane (the big boss) started to write uEngine, there was no OpenGL and no accelerated graphics on mobile devices. It was necessary to rewrite all this part.
First, we will release our new version of ARDefender. A free update of course, including HD graphics, an armageddon, a drone to help you to shoot enemies, a save button, achievements, new languages and a few surprises.
Target devices: iPhone, iPad, and later Android (1 month of work, the Android port is nearly ready but we still need to do a lot of testing).
Kweekies is still in progress, I really can’t say when it will be released, so please stop asking us :) We won’t sell the game until we think it’s fun, because we’ve devoted too much time to this project to finally release a game that is ok but forgettable.